LocalFab Early Access

The first tool you open.
Before Unreal.

Browse your 3D assets, get inspired, and stage scenes instantly. No heavy DCC tools required until you're ready to build.

The Friction

The bottleneck in your creative pipeline.

Heavyweight Previews

Launching external DCC tools takes 30–60 seconds just to view a single model.

Blind Browsing

Artists are forced to navigate by filename rather than seeing visual results for textures.

Inspiration Lock

Creative flow is stifled by manual, error-prone file management and broken texture references.

Workflow Evolution

From frustration to flow state.

Instant Discovery

Before

60s Blender launch to see a mesh

After

Instant 3D orbit on click

Visual Texture Logic

Before

Guessing materials by name

After

3D mesh preview on Cube, Sphere, or Plane

Automated Scene Staging

Before

Manual file copying and broken paths

After

One-click export with relative path relinking

The Workflow

1. Browse Library

Point LocalFab at your root folders for an instant, persistent SQLite index scan.

2. Preview Instantly

View 3D models and textures on meshes without launching any heavy external applications.

3. Stage Scene

Drag and drop inspired assets into named collections to curate your environment.

4. Export Collection

Generate structured, engine ready folders with automated texture relinking and manifest creation.

5. Finish in Engine

Drop your clean, organized project folder directly into Unreal, Unity, or Blender.

Powering The Performance
+

SceneKit & ModelIO

High-performance native 3D rendering and metadata extraction with zero overhead.

+

SQLite & GRDB.swift

A pro-grade local database foundation for persistent indexing, tagging, and lightning-fast searches.

+

CoreImage & assimp

Handles complex HDR/EXR tone mapping and background format conversions seamlessly.

Rapid Development

Built at lightspeed.

We've completed 8 major milestones in record time. Scene export is fully operational! Next up: The Discovery Dashboard.

MILESTONE 01
App Shell & File Browser
MILESTONE 02
SceneKit 3D Viewer
MILESTONE 03
ModelIO Metadata Panel
MILESTONE 04
Texture Previews
MILESTONE 05
Auto Thumbnail Generation
MILESTONE 06
Custom Tagging System
MILESTONE 07
Scene Collections
MILESTONE 08
Engine-Ready Scene Export
MILESTONE 09
Discovery Dashboard
MILESTONE 10
v1.0 Polish
MILESTONE 11
DMG Release & Gumroad
MILESTONE 12
Mac App Store Launch

Pricing

One price. Yours forever.

No subscription. No cloud. No nonsense.

Early Access
$49$59 at launch

One-time purchase — buy once, own forever.

  • Full asset library — unlimited models & textures
  • All supported formats: OBJ, FBX, GLB, USDZ, DAE, STL
  • Instant 3D preview with orbit, pan, zoom
  • Texture preview on 3D meshes + full metadata
  • Scene collections & Export — engine-ready folders
  • Lifetime updates for LocalFab v1
Join the Waitlist — Be First
macOS Only
Early Access

Be first. Get early access.

Lock in the $49 launch price before release. Join the waitlist and secure your spot for LocalFab 1.0.

Built by Eleven North. Made for world builders.